VoidLib
Config
Registering Your Config

Registering Your Config

Registering your config is actually pretty simple.

You simply have to call ConfigManager#registerConfig with your VoidFig passed as a parameter in your main entrypoint

Here's an example

//main entrypoint
fun commonSetup() {
    //pretend "VFig" is your `VoidFig` object
    ConfigManager.registerConfig(VFig)
}

Yep it's that simple