Registering Your Config
Registering your config is actually pretty simple.
You simply have to call ConfigManager#registerConfig with your VoidFig passed as a parameter in your main entrypoint
Here's an example
//main entrypoint
fun commonSetup() {
//pretend "VFig" is your `VoidFig` object
ConfigManager.registerConfig(VFig)
}Yep it's that simple